AI Insights · Timothy · January 2026
Top Hypercasual Games on iOS in the Middle East: Q4 2025 Performance
Explore the performance trends of the top 5 hypercasual games on iOS in the Middle East during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the performance of hypercasual games on the iOS platform in the Middle East showcased interesting trends. Here's a look at the top five games based on their weekly downloads, revenue, and active user metrics.
Block Blast! from Hungry Studio showed a notable increase in weekly downloads, starting at 38K and peaking at 122K by the end of December. Weekly active users also rose steadily from 734K to over 1M. Revenue, however, was minimal, with occasional spikes reaching $16 in mid-October.
Jigsolitaire by GAMINCAT, INC. experienced a surge in downloads in late October, reaching 85K, although it settled around 22K by the end of December. Active users followed a similar trend, peaking at 62K before stabilizing. The game did not generate any revenue during this period.
Vita Mahjong from Vita Studio saw consistent revenue growth, starting at around $291 and increasing to $430 by the end of the quarter. Downloads increased from 15K to 44K, while active users rose from 119K to 144K.
Goods Puzzle: Sort Challenge by ONESOFT GLOBAL PTE. LTD. maintained a stable revenue stream, fluctuating between $5.9K and $7K. Weekly downloads varied, peaking at 47K in mid-November, while active users increased from 179K to 251K.
My Supermarket Simulator 3D® from Game District LLC showed a steady rise in both downloads and active users. Downloads increased from 7.8K to 27K, and active users grew from 65K to 110K. Revenue showed a gradual increase, peaking at approximately $5.6K in early December.
These insights, provided by Sensor Tower, highlight the dynamic nature of the hypercasual game market in the Middle East on the iOS platform. For more detailed analytics, visit Sensor Tower’s website.