AI Insights · Timothy · December 2025
Top 5 Hybridcasual Games on iOS in Saudi Arabia - Q4 2025
Explore the performance of the top 5 hybridcasual games on iOS in Saudi Arabia during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top hybridcasual games on iOS in Saudi Arabia showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each game, based on data from Sensor Tower.
Color Block Jam from Rollic Games saw a fluctuation in weekly revenue, peaking at around $13.7K in early October, then experiencing a dip, before recovering to $12.2K by the end of December. Downloads showed an upward trend, reaching 25.6K in early December, while active users decreased from 115.5K to 97.1K over the quarter.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. had steady weekly revenue, ending the quarter at approximately $608. Downloads were relatively stable, hovering around 20K at the start and closing at 13.7K. Active users saw a significant rise, peaking at 244.3K by the end of December.
Hole.io, published by Voodoo, maintained a consistent revenue stream, with a slight increase to $187 in late October. Downloads surged in December, reaching 23.7K, and active users increased from 66.7K to 90.4K by the end of the quarter.
Paper.io 2 also by Voodoo, experienced a revenue increase, peaking at $351 in the last week of December. Downloads showed a substantial rise, culminating at 32K. Active users saw an increase from 169.8K to 198.5K during the quarter.
Brain Test: Tricky Puzzles from UNICO STUDIO had a steady increase in revenue, peaking at $438 mid-December. Downloads fluctuated, peaking at 14.7K in early December, while active users increased from 59.9K to 90.1K by the quarter's end.
Overall, these games demonstrated dynamic performance across different metrics, reflecting a diverse and engaging market for hybridcasual games in Saudi Arabia. For more detailed insights, visit Sensor Tower.