AI Insights · Timothy · January 2026
Top 5 iOS Golf Games in Oceania: Q4 2025 Performance
Explore the performance trends of the top five iOS golf games in Oceania during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the top five iOS golf games in Oceania displayed varied performance in terms of weekly downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the trends observed during this period.
Golf Clash - Golfing Simulator by Electronic Arts showed fluctuations in its weekly revenue, peaking at around $19.2K in late October. Downloads saw a notable increase towards the end of December, reaching approximately 2.7K. Active users also climbed steadily, ending the quarter at about 13K.
Golf Dreams from Golf Dreams AB experienced a peak in weekly downloads mid-October at 2.3K, while revenue reached a high of about $648 in late October. Active users showed a gradual rise, peaking at around 6.6K in late October.
Golf Battle by Miniclip.com had a steady revenue trend with a peak of $2.2K in early December. Downloads remained stable, with a slight increase in December, reaching just over 1K. Active users fluctuated but ended the quarter on a high note at over 5.3K.
WGT Golf: Realistic Golf Game showed a strong finish in revenue, peaking at $5.2K in late December. Downloads experienced a surge at the end of the quarter, reaching nearly 1.5K. Active users increased towards the end, closing at over 2.5K.
Ultimate Golf!, also by Miniclip.com, maintained a consistent revenue, peaking at $4.3K in early December. Downloads saw a gradual increase, ending the quarter at around 826. Active users showed a slight upward trend, reaching 3.1K by the end of December.
For more detailed insights and data, visit Sensor Tower's platform.