AI Insights · Timothy · January 2026
Top 5 iOS Golf Games Performance in the US - Q4 2025
Explore the performance trends of the top 5 golf games on iOS in the US during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top golf games on iOS in the United States showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each game.
Golf Clash - Golfing Simulator from Electronic Arts experienced fluctuations in weekly revenue, peaking at around $624K in late October and closing the year at approximately $413K. Downloads showed an uptick towards the end of December, reaching nearly 23K. The game maintained a significant user base, with active users starting at 144K and ending at 120K.
Golf Rival - Multiplayer Game by Zynga Inc. displayed a stable revenue trend with a peak of $138K in mid-November. Downloads saw a substantial rise in December, reaching 14K, while weekly active users grew steadily, finishing the quarter at 106K.
Ultimate Golf! from Miniclip.com had a revenue peak of $101K in late November. Downloads were relatively low but saw a rise towards the end of the quarter, peaking at nearly 7K. Active users fluctuated but ended on a positive note at 42K.
WGT Golf: Realistic Golf Game saw its revenue peak at $102K just before Christmas. Downloads remained steady, with a slight increase to 8K at the end of December. Active users showed a positive trend, climbing to 75K by the end of the year.
Fairway Solitaire - Card Game from BFG Entertainment Inc. had a more modest performance, with revenue peaking at $56K at the end of October. Downloads remained stable, with a slight increase in December, while active users maintained a consistent level, closing the quarter at 2.7K.
These insights are based on data from Sensor Tower, where more detailed analysis is available for those interested in the mobile gaming market trends.