AI Insights · Timothy · January 2026
Top 5 Educational Games on iOS in the Middle East Q4 2025
Explore the performance trends of the top educational games on iOS in the Middle East during Q4 2025, revealing insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the educational games sector on iOS in the Middle East showcased diverse performance trends across top apps. Here's a closer look at the leaders in this category:
عدنان معلم القرآن from TAG MEDIA FOR ADVERTISING AGENCY saw a gradual decline in weekly downloads, starting at approximately 10K and ending at around 3K. Despite this, the app maintained a consistent user base, with active users peaking at nearly 98K in early December before settling at 88K by the end of the quarter.
Lingokids - Play and Learn by Monkimun Inc experienced stable weekly revenue, starting at $26K and peaking at $27.6K in the last week of December. Weekly downloads fluctuated slightly, averaging around 5K, while active users increased steadily, reaching over 30K by quarter's end.
Keiki Learning games for Kids from BENIPOL LIMITED recorded consistent revenue, with earnings ranging from $11K to $13K. Download trends showed a minor dip in November, averaging 5K, while active users remained stable, hovering around 13K.
Minecraft Education, developed by Mojang, had minimal revenue impact but maintained steady download numbers, averaging 4K weekly. Active users decreased slightly but remained above 24K throughout the quarter.
Finally, Kiddopia: Kids Learning Games from Kiddopia, Inc. showed a significant increase in downloads mid-quarter, peaking at 8K in late November. Revenue remained modest, ranging from $1.6K to $2.6K, while active users surged to 32K by November before stabilizing at around 28K.
These insights are derived from data provided by Sensor Tower, offering a comprehensive view of app performance in the educational segment. For further details and analysis, visit Sensor Tower's platform.