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AI Insights · Timothy · January 2026

Top Educational Games on iOS in Ecuador Q4 2025

Explore the performance of the top educational games on iOS in Ecuador during Q4 2025, highlighting trends in downloads, revenue, and active users.

Top Educational Games on iOS in Ecuador Q4 2025

In the fourth quarter of 2025, the iOS educational games sector in Ecuador showcased intriguing trends across various metrics. Here's a closer look at the performance of the top five educational apps based on data from Sensor Tower.

Lingokids - Play and Learn from Monkimun Inc saw its weekly revenue fluctuate, peaking at approximately $1.4K in the final week of December. Downloads increased towards the quarter's end, reaching around 416, while weekly active users showed a consistent pattern, ending the quarter at 1.2K.

LogicLike: Kids Learning Games by Massiana experienced a varied revenue stream, with a peak of $396 in early December. Downloads showed a steady rise, culminating in 308 at the quarter's close. Active users also increased, finishing at 612.

Keiki Learning games for Kids from BENIPOL LIMITED had consistent revenue, peaking at $451 early in the quarter. Downloads fluctuated but ended with 263 in the last week, while active users saw a slight dip, closing at 397.

Matific: Math Game by Matific displayed low revenue, with a notable peak of $117 in November. Downloads showed a sharp decline after an initial spike, settling at 2 by the quarter's end. Active users followed a similar trend, ending at 92.

Finally, Speech Blubs: Language Therapy from Blub Blub Inc. had a stable revenue stream, peaking at $187 in mid-October. Downloads remained consistently low, ending at 119, while active users fluctuated slightly, closing at 89.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026