AI Insights · Timothy · January 2026
Top Educational Games on iOS in Oceania, Q4 2025
Explore the performance of the top educational games on iOS in Oceania during Q4 2025, with insights on downloads, revenue, and active users.
The fourth quarter of 2025 saw notable trends in the educational games category on iOS in Oceania. Let's delve into how the top applications performed, based on data from Sensor Tower.
Reading Eggs - Learn to Read from Blake eLearning showed a robust increase in weekly revenue, peaking at around $100K by late November. The app's weekly downloads saw a mild increase, culminating in 2.9K by the end of December. Active users also grew steadily, reaching 34.9K in early December before slightly declining.
Lingokids - Play and Learn by Monkimun Inc experienced relatively stable weekly revenue, fluctuating between $20K and $26K. Downloads decreased over the quarter, with a slight rise to 2.4K at the end. Active user engagement remained consistent, closing the quarter with about 7.2K users.
Keiki Learning games for Kids maintained a steady revenue stream, ending the quarter at approximately $12.8K. Downloads were generally steady, with a notable increase to 1.8K by the end of December. Active users showed a slight upward trend, ending at 2.3K.
Kiddopia: Kids Learning Games from Kiddopia, Inc. saw a consistent weekly revenue, peaking at $12.1K in late December. Downloads fluctuated but saw a significant rise to 2.3K by the quarter's end. Active users increased substantially, reaching over 37K.
Finally, KidloLand Kids Toddler Games showed a varied revenue trend, peaking at $5.8K in late December. Downloads increased to 1.5K towards the end of the quarter. Active users also saw a rise, ending with 8.7K.
These performance insights highlight the dynamics in the educational games sector in Oceania, providing valuable benchmarks for developers and marketers. For more detailed insights, visit Sensor Tower.