AI Insights · Timothy · January 2026
Top Educational Games on iOS in Guatemala, Q4 2025
Explore the performance of the top educational games on iOS in Guatemala during Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2025, the educational games category on iOS in Guatemala showcased notable trends among the top applications. According to data from Sensor Tower, these apps displayed varying patterns in downloads, revenue, and active users.
Lingokids - Play and Learn experienced a fluctuating revenue trend, starting at approximately $1.5K weekly and peaking at $1.9K by the end of December. Downloads varied from 315 to 358 initially, later stabilizing around the 270 mark. Active users saw a gradual decline from 1.3K to just over 1.1K.
Keiki Learning games for Kids showed a consistent revenue pattern, maintaining figures around $300-$500 weekly, with a slight increase towards the end of December at $450. Downloads decreased over the quarter, starting at 338 and dropping to 210. However, active users remained relatively stable, ending at 354.
LogicLike: Kids Learning Games experienced revenue fluctuations, with a notable increase to $369 in mid-December. Downloads remained steady, ranging between 144 and 235, while active users demonstrated a positive trend, increasing to 462 by the quarter's end.
Speech Blubs: Language Therapy saw a varied revenue pattern, peaking at $167 initially, and ending at $122. Downloads followed a similar trend, starting at 117 and decreasing to 101. Active users remained low but stable, closing at 79.
For Buddy.ai: Kids Learning Games, revenue showed significant fluctuations, ending the quarter at $114. Downloads were minimal, ranging from 6 to 41, with active users peaking at 112 during the quarter.
These insights highlight the dynamic nature of the educational games market in Guatemala. For more detailed data and further insights, visit Sensor Tower.