AI Insights · Timothy · January 2026
Top Educational Games on iOS in Australia, Q4 2025
Discover the performance trends of the top educational games on iOS in Australia during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, several educational games on iOS stood out in Australia, showcasing varied trends in downloads, revenue, and active users. Here's a closer look at the top performers.
Reading Eggs - Learn to Read from Blake eLearning saw a notable increase in weekly revenue, peaking at approximately $95K by the end of November. Weekly downloads fluctuated slightly but ended the quarter on an upswing, reaching 2.6K. The app maintained a strong presence with weekly active users rising from 20.5K to a peak of 33.9K before settling at 25.9K.
Lingokids - Play and Learn experienced steady weekly revenue, starting at $21.5K and fluctuating around this mark throughout the quarter. Downloads saw a gradual decline but recovered to 2K by the end of December. Weekly active users displayed a slight dip, stabilizing at around 6K.
Kiddopia: Kids Learning Games maintained consistent revenue, with a slight increase towards the end of the quarter, reaching $11.9K. Downloads decreased mid-quarter but surged to 2.3K by the end. Active users showed resilience, closing at 36.2K after a peak early in the quarter.
Keiki Learning games for Kids reported a steady revenue pattern, culminating at $11.8K. Downloads followed a similar trajectory, finishing strong at 1.5K. Active users increased slightly, ending the quarter at 1.9K.
KidloLand Kids Toddler Games displayed a varied revenue trend, peaking at $5.5K in late November. Downloads climbed steadily, reaching 1.4K by the end of December. Active user numbers rose throughout the quarter, closing at 7.6K.
These insights, sourced from Sensor Tower, provide a snapshot of the dynamic educational app landscape in Australia. For more detailed data and analysis, Sensor Tower offers comprehensive insights into app performance trends.