AI Insights · Timothy · January 2026
City Building Games on iOS in Latin America Q4 2025
Explore the performance trends of the top city building games on iOS in Latin America during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the city building game genre on iOS in Latin America showcased intriguing trends across the top five applications. These insights, sourced from Sensor Tower, provide a glimpse into the dynamics of user engagement and monetization.
Happy Citizens - Mayor Sim displayed a notable increase in weekly revenue, starting at $130 and peaking at $1.1K by the end of December. Downloads varied, with a high of 15K in late October and stabilizing around 8K by the end of the quarter. Active users saw a steady rise, reaching 17K in mid-December before settling at 13K.
SimCity BuildIt from Electronic Arts maintained a consistent revenue stream, fluctuating between $3K and $8K. The game's downloads showed a gradual upward trend, culminating in 8K by the end of December, while active users hovered around 31K, peaking at 34K in mid-November.
State Connect: Traffic Control experienced moderate revenue, ranging from $200 to $400, with a notable peak at $417 in late December. Downloads grew steadily, reaching 7K by the quarter's end. Active user engagement increased significantly, rising from 5K to 12K over the period.
Merge County saw a decline in revenue from $1.7K to $1.4K. Despite this, a spike in downloads was observed in mid-November with 11K, although it tapered off to under 1K by the end of the year. Active users initially surged to 9K but decreased to 5K by December.
Triple Match City recorded strong revenue, peaking at $13K in mid-November. Downloads remained modest, with a gradual increase to 2.7K by the end of December. Active users steadily rose, reaching nearly 5.5K by the close of the quarter.
For more detailed analytics and insights, visit Sensor Tower.