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AI Insights · Timothy · January 2026

Top 5 City Building Games on iOS in Russia: Q4 2025 Performance

Explore the Q4 2025 performance trends of the top city building games on iOS in Russia, highlighting downloads, revenue, and active user data.

Top 5 City Building Games on iOS in Russia: Q4 2025 Performance

In the fourth quarter of 2025, the city building game genre on iOS in Russia showed diverse performance trends, as captured by Sensor Tower.

Puzzles & Chaos: Frozen Castle, developed by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., saw fluctuations in its weekly revenue, starting at approximately $19.6K and peaking at $25.4K in late December. Downloads ranged from 537 to 1.1K weekly, with a notable increase around mid-October. The active user base started at 10K, reaching a peak of 11K by the end of the quarter.

Fate War by IGG SINGAPORE PTE. LTD. experienced significant swings in its weekly revenue, beginning at $8.3K and climbing to $19.4K in the final weeks. Downloads surged to 14K in December, while active users grew from 9.4K to 23.5K over the quarter.

Isekai:Slow Life from Mars Era Limited had a modest revenue stream, with figures like $3.8K initially, tapering to around $2K. Weekly downloads were minimal, starting with 99 and dropping to single digits. Active users decreased steadily from 611 to 438.

Sid Meier's Civilization® VI by Aspyr Media, Inc. maintained a consistent revenue pattern, starting at $960 and ending at $1.7K. Downloads were relatively stable, with a slight uptick to over 1K by year-end. Active users hovered around 1K throughout the period.

Triple Match City from Ferah Games displayed steady revenue, mostly in the $500-$900 range, while downloads were negligible. The active user count remained consistent around 1.2K.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026