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AI Insights · Timothy · January 2026

City Building Games on iOS in Ecuador: Q4 2025 Performance

Explore the performance trends of the top city building games on iOS in Ecuador during Q4 2025, including revenue, downloads, and active users.

City Building Games on iOS in Ecuador: Q4 2025 Performance

In the fourth quarter of 2025, the city building game category on iOS in Ecuador showcased varied performance across top applications. Here's a look at the trends for each game, based on data from Sensor Tower.

SimCity BuildIt from Electronic Arts saw its weekly revenue fluctuate, peaking at approximately $576 in early October and tapering to $239 by the end of December. Weekly downloads showed an upward trend towards the end of the quarter, reaching a high of 101 in the week of December 22. Active users remained relatively stable, ranging from 503 to 553.

Land of Empires: Immortal by Nuverse experienced a significant drop in revenue from $370 in mid-October to a modest $2 by the end of December. The app had minimal download activity, with a single download reported in early October. Active users were low, starting at 3 and decreasing to 2 by early October.

Ferah Games' Triple Match City had a peak revenue of $140 in mid-October, dropping to $17 by the end of December. Downloads were sparse, with only a few recorded throughout the quarter. However, active users remained steady, hovering around 63.

Merge County from Microfun Limited saw a peak in revenue at $96 in the final week of December. Downloads spiked mid-quarter with 362 downloads in the week of November 17, while active users peaked at 263 during the same period.

Finally, Smurfs' Village by Garden City Games had a steady revenue, peaking at $31 in early November. Downloads and active users showed modest numbers, with active users peaking at 27 in early December.

For more insights and detailed data, visit Sensor Tower's official website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026