AI Insights · Timothy · January 2026
Top 5 Character Collection Games on iOS in Ecuador, Q4 2025
Explore the performance of leading character collection games on iOS in Ecuador during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, character collection games on iOS in Ecuador showcased varied performances across key metrics. Here's a detailed look into the top five games based on Sensor Tower data.
Clash Royale from Supercell saw a notable increase in weekly revenue, peaking at around $23K in early December. Downloads started strong at nearly 9K in early October but gradually decreased to about 4.7K by the end of December. Active users showed an overall upward trend, reaching a high of approximately 135K in early December before declining slightly towards the end of the quarter.
Roblox by Roblox Corporation experienced modest revenue, with a peak of $211 in late September. Downloads fluctuated, starting at 8.3K and dropping to about 3.7K in early December, followed by a recovery to 7.7K by the end of the month. The active user base remained robust, peaking at nearly 297K in early October before tapering off to about 252K by the quarter's close.
Free Fire x JUJUTSU KAISEN from Garena International showed a strong revenue performance, culminating at $56.5K in late December. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching 5.6K. Active users varied, with a notable increase towards the end of December, peaking at around 134K.
Subway Surfers by Sybo Games maintained a steady revenue with minor fluctuations, peaking at $66 in mid-December. Downloads began at 2.4K and saw a slight increase to about 2.4K by the end of December. The active user count remained consistent, hovering around 40K throughout the quarter.
Call of Duty®: Mobile from Activision showed a diverse revenue pattern, peaking at $12K in early December. Downloads were relatively steady, starting at 1.7K and increasing to 2.7K by late December. Active users saw a decrease throughout the quarter, starting at 37.6K and ending at 33.3K.
For more detailed insights and data, visit Sensor Tower.