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AI Insights · Timothy · January 2026

Top Cat Games on iOS in the US: Q4 2025 Performance

Explore the performance trends of the top 5 cat games on iOS in the US during Q4 2025, highlighting downloads, revenue, and active user statistics.

Top Cat Games on iOS in the US: Q4 2025 Performance

In the fourth quarter of 2025, the performance of top cat-themed games on the iOS platform in the United States showcased interesting trends in downloads, revenue, and active users. Here's a breakdown of how these popular apps fared, based on data from Sensor Tower.

Drop the Cat from ACTIONFIT saw its weekly revenue grow significantly early in the quarter, peaking at around $153K by the end of October. However, revenue experienced a slight decline towards the end of December, stabilizing at approximately $150K. Weekly downloads began with a strong increase, reaching over 113K in mid-October, before tapering off to around 27K by the end of the year. Active users followed a similar trend, rising to 109K in October and then gradually decreasing to around 57K.

The Battle Cats by ponos corporation maintained consistent weekly revenue, starting at $164K and experiencing fluctuations with a peak of $185K in early December. Weekly downloads were relatively stable, with a slight increase to nearly 15K in December. Active users showed variability, starting at 289K and peaking at 315K in October, before settling around 255K by the end of the quarter.

Simon's Cat Match! from Tactile Games Limited demonstrated a steady increase in weekly revenue, starting at $31K and reaching nearly $50K by the end of December. However, the app's weekly downloads were minimal, with only sporadic increases throughout the quarter.

My Cat – Virtual Pet Games by APPSYOULOVE LTD exhibited a gradual rise in weekly revenue, starting at $28K and climbing to $41K by the end of December. Downloads saw a significant increase, starting at 8.6K and peaking at over 45K. The number of active users mirrored this trend, beginning at 24K and rising to almost 67K by the end of the year.

Cats & Soup from hidea experienced fluctuating revenue, starting at $45K, dipping mid-quarter, and rising to $35K by the end. Weekly downloads showed a consistent pattern, peaking at 16K in late December. Active users demonstrated resilience, starting at 362K, dipping mid-quarter, and rebounding to over 418K by the end of December.

These insights provide a glimpse into the competitive landscape of cat games on the iOS platform in the US. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026