AI Insights · Timothy · January 2026
Top 5 iOS Card Battler Apps in the US: Q4 2025 Performance
Discover the performance trends of the top card battler apps on iOS in the US during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the card battler genre on iOS in the United States saw varied performances among the top apps. Here's a closer look at the trends for the leading applications, based on data from Sensor Tower.
Pokémon TCG Pocket from The Pokemon Company started the quarter strong with weekly revenues peaking at around $4.1M at the end of September. Despite fluctuations, it maintained solid revenue, closing December with approximately $1.6M. Weekly downloads also showed peaks, notably reaching 89.6K in early December. The app's active user base saw a gradual decline from 2.67M to about 2.18M by the end of the quarter.
Magic: The Gathering Arena by Wizards of the Coast experienced a revenue increase, peaking at roughly $505K in mid-November. Weekly downloads saw a significant rise, reaching 17.2K in late November. The app's active users increased steadily, growing from 164K to 175K throughout the quarter.
Pokémon TCG Live, another offering from The Pokemon Company International, had a consistent download rate, with a notable increase to 14.9K in late December. Active users climbed steadily from 70K to 88K by mid-December.
Obelisk: Card Commanders from Techno Auto saw its downloads peak at 15.2K in early December, although revenue data was not available.
Mighty Party: Battle Heroes by By Aliens L.L.C - F.Z reported a stable revenue trend with minor fluctuations, ending the quarter around $24K weekly. Downloads showed a dip in November but recovered in December, with a peak of 6K. Active users fluctuated, beginning at 7.7K and dropping to 3.4K by year-end.
For more detailed insights into the performance of these apps and others, visit Sensor Tower.