AI Insights · Timothy · January 2026
Top 5 Card Battler Apps on iOS in Oceania - Q4 2025
Explore the performance trends of the top card battler apps on iOS in Oceania during Q4 2025, with insights from Sensor Tower data.
In Q4 2025, the card battler category on iOS in Oceania showcased intriguing trends across the top five apps. Here's a closer look at their performance.
Pokémon TCG Pocket from The Pokemon Company saw fluctuations in weekly revenue, starting strong at around $163K and dipping to $55K mid-quarter, before ending at $84K. Downloads varied from 2.7K to 7.8K, with a notable increase in December. Active users began the quarter at 211K, gradually declining to 166K by year-end.
WWE SuperCard - Wrestling Game by 2K experienced a peak revenue of $19.3K in November, with downloads ranging between 105 and 206 weekly. Active users saw a slight increase, peaking at 2.7K, then stabilizing around 2.4K.
Magic: The Gathering Arena from Wizards of the Coast displayed a steady rise in revenue, reaching a high of $13.9K in mid-November. Downloads were consistent, peaking at 574 in December, while active users showed a minor increase, ending the quarter at 3.4K.
Hearthstone by Blizzard Entertainment demonstrated varied revenue, with a significant peak at $19K in early November. Downloads fluctuated, hitting a high of 333 in November. Active users increased from 1.8K to 3.1K mid-quarter, before a slight decline.
MARVEL SNAP from Second Dinner Studios Inc. started with revenue at $8.5K, dropping to $3.2K by December. Downloads were relatively stable, ranging from 176 to 305 weekly. Active users showed a decrease from 11.7K to 10.2K during the quarter.
These insights are sourced from Sensor Tower, providing a comprehensive view of app performance in the region. For more detailed data and analysis, visit Sensor Tower's website.