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AI Insights · Timothy · January 2026

Top Boxing Games on iOS in Qatar: Q4 2025 Performance

Discover the performance trends of the top boxing games on iOS in Qatar during Q4 2025, with insights into downloads, revenue, and active users from Sensor Tower.

Top Boxing Games on iOS in Qatar: Q4 2025 Performance

The fourth quarter of 2025 saw varied performances among the top boxing games on iOS in Qatar. Here's a detailed look into their trends based on data from Sensor Tower.

WWE 2K25: Netflix Edition had a notable start with weekly downloads peaking at 248 in mid-November, followed by a decrease to 49 by the end of December. Revenue showed fluctuations, starting at $66 and dropping to $9 mid-December, with a slight rebound to $51. Weekly active users declined steadily from 154 to 67 during this period.

Real Wrestling Championship experienced a modest number of weekly downloads, with a high of 36 in mid-December. Active users remained relatively stable, starting at 65 and ending at 73, despite no revenue generated throughout the quarter.

WWE Mayhem saw a steady increase in weekly revenue, peaking at $209 mid-December. Downloads were inconsistent, reaching 38 just before the end of the year. Active users showed an increase from 112 to 136, indicating sustained engagement.

I, The One - Fighting Games had a stable revenue stream, with minor variations around $12 to $16. Downloads were sporadic, peaking at 36 in early November, while active users decreased from 32 to 21 by mid-December.

Boss Fight. experienced a revenue surge to $84 in mid-November, though downloads remained low, peaking at 52 in the final week of the quarter. Active users increased slightly from 16 to 31 by the end of December.

For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026