AI Insights · Timothy · January 2026
Top Boxing Games on iOS in France: Q4 2025
Explore the performance of the top boxing games on iOS in France during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the final quarter of 2025, the top boxing games on the iOS platform in France showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the data provided by Sensor Tower.
Boss Fight. by BoomBit, Inc. saw an impressive growth in weekly downloads, peaking at 3.4K in the last week of December. The game also experienced fluctuations in weekly revenue, reaching a high of $47 in the same week. Active users increased steadily, ending the quarter at 19.4K.
Real Boxing 2 from Vivid Games S.A. maintained a consistent download rate with a notable rise to 1.2K in late October. Revenue peaked at $245 in mid-October, while active users fluctuated, closing the quarter at 1.3K.
I, The One - Fighting Games by Azur Interactive Games Limited showed an upward trend in downloads, reaching 1.1K in late December. Revenue remained relatively stable, with a peak of $34 in mid-October. The number of active users saw a significant increase, peaking at 2.4K in late December.
WWE 2K25: Netflix Edition launched by Netflix, Inc., witnessed a strong start with 3.2K downloads in its first week. However, both downloads and active users declined over the quarter, with the latter ending at 851. The game generated a consistent weekly revenue of around $12-$20.
Finally, MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. saw moderate download numbers, peaking at 884 in mid-October. Revenue was minimal, but active users showed a gradual increase, ending at 1.8K.
For more detailed insights into these apps and others, visit Sensor Tower.