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AI Insights · Timothy · January 2026

Top Boxing Games on iOS in Ecuador: Q4 2025 Performance

Explore the performance of the top 5 boxing games on iOS in Ecuador during Q4 2025, highlighting trends in downloads, revenue, and active users.

Top Boxing Games on iOS in Ecuador: Q4 2025 Performance

In Q4 2025, the boxing games category on the iOS platform in Ecuador showcased varying performance trends. Here's a closer look at how the top five games fared.

WWE 2K25: Netflix Edition from Netflix, Inc. saw a fluctuating trend in weekly revenue, starting at around $35 in mid-November and dropping to $7 by the end of December. The game's weekly downloads decreased steadily from 771 to 65, while weekly active users also declined from 458 to 150 over the quarter.

MFC - Midnight Fight Club by MIDNIGHT GAMES S.R.L. did not generate revenue during this period. However, downloads showed a moderate increase, peaking at 128 in mid-November and ending the quarter at 92. Active users trended upwards, growing from 174 to 210.

Real Boxing 2 by Vivid Games S.A. experienced a revenue peak of $22 in early December, with downloads maintaining a stable range around 50 to 86 throughout the quarter. Active users saw a rise towards the end of December, reaching 129.

Boss Fight. from BoomBit, Inc. had no revenue for most of the quarter. Nevertheless, downloads increased significantly, reaching 114 by the end of December. The game also maintained a strong active user base, peaking at 952.

Finally, Boxing Star: Boxing Fight Game by THUMBAGE showed a varied revenue pattern, with a high of $32 in late October and a low of $2 in December. Downloads fluctuated, decreasing from 39 to 17, while active users varied slightly, ending at 54.

These insights are derived from Sensor Tower data, where more detailed analytics can be accessed for further exploration.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026