AI Insights · Timothy · January 2026
Top Boxing Games on iOS in Chile: Q4 2025 Performance
Explore the performance trends of the top boxing games on iOS in Chile during Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2025, the top boxing games on iOS in Chile demonstrated varied performance in terms of downloads, revenue, and active users. According to data from Sensor Tower, these insights reveal notable trends across the leading titles.
Real Boxing 2 from Vivid Games S.A. saw a consistent increase in weekly downloads, peaking at approximately 342 by the end of December. Revenue fluctuated throughout the quarter, with a high of around $45 in both mid-October and late November. Active users also grew, reaching 489 by the quarter's end.
The WWE 2K25: Netflix Edition experienced a strong start with downloads initially at 1.08K, but this number gradually decreased to 88 by the final week. Revenue showed minor fluctuations, topping at $12 mid-December. Active user numbers followed a downward trend, ending the quarter at 214.
Boss Fight. by BoomBit, Inc. saw a significant rise in downloads, from 66 at the start to 271 at the end of the quarter. Revenue was minimal, with only a single week showing earnings of $5. However, active users steadily climbed, reaching nearly 1.5K by late December.
For MFC - Midnight Fight Club, downloads gradually increased, closing the quarter at 134. While there was no revenue reported, active users showed a positive trend, ending at 336.
Lastly, Boxing Star: Boxing Fight Game from THUMBAGE had a mixed performance. Downloads saw a peak at 106 in late December. Revenue was inconsistent, with a high of $96 in early October, while active users fluctuated, peaking at 257 before settling at 245.
These insights provide a snapshot of the dynamic landscape of boxing games on iOS in Chile, with more detailed analysis available through Sensor Tower.