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AI Insights · Timothy · January 2026

Top Boxing Games on iOS in Switzerland: Q4 2025 Performance

Explore the performance trends of the top boxing games on iOS in Switzerland during Q4 2025, including downloads, revenue, and active users.

Top Boxing Games on iOS in Switzerland: Q4 2025 Performance

In the fourth quarter of 2025, the performance of the top boxing games on iOS in Switzerland showcased varied trends in downloads, revenue, and active users, according to Sensor Tower data.

WWE 2K25: Netflix Edition began with a modest revenue of $49 in its release week but saw no further revenue throughout the quarter. Downloads started at 408, gradually declining to 98 by the end of December. Weekly active users initially increased from 229 to 249 but then dropped to 155 by the quarter's close.

MFC - Midnight Fight Club experienced a slight uptick in revenue towards the end of the quarter, peaking at $15 in mid-December. Downloads showed a significant rise in the last two weeks, reaching 120 and 109. Active users also grew from 74 at the start of October to 170 by the end of December.

Real Boxing 2 had a fluctuating revenue, peaking at $399 in late October, with another notable rise to $255 in mid-December. Downloads were inconsistent, starting at 7 and reaching 71 by the end of the quarter. Active users followed a similar pattern, increasing to 116 and then stabilizing around 110.

Boss Fight. saw a moderate revenue peak of $28 in October, with a final increase to $17 by the end of December. Downloads were volatile, with a notable rise to 148 in the last week. Active users remained relatively stable, starting at 812 and ending at 933.

Finally, Real Wrestling Championship did not generate revenue, but downloads grew from 27 to 45 by the end of December. Active users increased from 85 to 137 over the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026