AI Insights · Timothy · January 2026
Top Boxing Games on iOS in Austria: Q4 2025 Performance
Discover the performance trends of the top boxing games on iOS in Austria during Q4 2025, including downloads, revenue, and active users.
In the fourth quarter of 2025, the Austrian iOS market for boxing games showcased a variety of performance trends. Here's a closer look at the leading applications, based on data from Sensor Tower.
WWE 2K25: Netflix Edition saw a gradual decline in weekly downloads, starting at around 299 in mid-November and dropping to 57 by the end of December. Revenue was modest, with a peak of approximately $32 in early December, and active user numbers fell from 170 to 102 over the same period.
For Boss Fight., weekly downloads surged towards the end of December, reaching 154, while weekly revenue varied, peaking at $25 in early October. The game maintained a strong user base, with active users climbing to 1084 by the end of the quarter.
Real Boxing 2 experienced fluctuations in weekly revenue, with a high of $94 in early October. Downloads were generally stable, with a notable increase to 87 in late December. The active user count saw a significant mid-quarter rise, ending the year at 99.
MFC - Midnight Fight Club showed consistent growth in both downloads and active users. Downloads peaked at 125 in the final week of December, while revenue reached $36 in the same period. Active users increased significantly, finishing the quarter at 214.
Finally, Real Wrestling Championship maintained a steady presence with a slight increase in downloads to 37 in late December. Active users grew steadily, peaking at 92 at the end of the quarter.
For more detailed insights and data, visit Sensor Tower.