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AI Insights · Timothy · January 2026

Top 5 Boxing Games on iOS in Turkey: Q4 2025 Analysis

Explore the performance of leading iOS boxing games in Turkey during Q4 2025, with insights on downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Turkey: Q4 2025 Analysis

In the fourth quarter of 2025, the iOS boxing game market in Turkey saw varied performance among its top contenders. Leveraging data from Sensor Tower, we delve into the trends for the top five boxing games.

Real Boxing 2 by Vivid Games S.A. showed a notable increase in weekly downloads, peaking at around 2K in the final week of December. Revenue fluctuated, starting at approximately $361 and closing the quarter at $352. Active users rose steadily, reaching over 3.3K by the end of the quarter.

WWE Mayhem from Reliance Games experienced a significant spike in downloads with a high of 638 in late November. Revenue saw its peak at $217 mid-December, while active users varied, peaking at 678 in early December.

Boxing Star: Boxing Fight Game by THUMBAGE maintained a consistent download rate throughout the quarter, with a slight rise to 140 downloads at the end of December. Revenue remained modest, peaking at $133 in late November, while active users reached 249 by the quarter's close.

WWE 2K25: Netflix Edition launched by Netflix, Inc. in mid-November, saw a strong start with over 3.6K downloads initially, tapering to 692 by the end of December. Revenue peaked at $167 in early December, with active users decreasing from 2K to just under 1.2K by the quarter’s end.

For WWE SLAM by Topps® Card Trader, revenue was relatively stable, peaking at $93 in late October. However, the app did not record any downloads or active users during this period.

These insights provide a snapshot of the competitive landscape in Turkey’s iOS boxing game sector. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026