AI Insights · Timothy · January 2026
Top 5 Boxing Games on iOS in South America: Q4 2025
Explore the performance trends of the top boxing games on iOS in South America during the fourth quarter of 2025, focusing on downloads, revenue, and active users.
In the fourth quarter of 2025, the top boxing games on the iOS platform in South America showed varied performance trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed look into the market dynamics.
WWE SLAM by Topps® Card Trader saw a gradual decline in weekly revenue, starting at approximately $493 and decreasing to $157 by the end of December. The active user base also showed a downward trend, moving from 31 to 6 over the quarter.
Boxing Star: Boxing Fight Game had a fluctuating revenue pattern, peaking at around $466 in mid-December. Weekly downloads began at 821 and ended at 641, with active users decreasing from 1.7K to nearly 1.3K.
Real Boxing 2 experienced a steady increase in downloads, starting at 4.1K and reaching over 5.1K by the end of the quarter. Revenue peaked at $348 in late December, while active users dropped from approximately 6.8K to 6.9K.
Burrito Bison: Launcha Libre showed stability in active users, hovering around the 2.2K mark. Revenue was relatively steady, with minor fluctuations, and downloads peaked at 716 in late November.
WWE Mayhem saw a notable increase in downloads towards the end of the quarter, reaching 498 in the week of December 22. Revenue had a slight peak at $234, and active users rose from 768 to over 1.1K.
For more insights into these trends and other app performances, visit Sensor Tower's website.