AI Insights · Timothy · January 2026
Top Boxing Games on iOS in Italy: Q4 2025 Performance Overview
Explore the performance trends of the top boxing games on iOS in Italy during Q4 2025, featuring insights on downloads, revenue, and active users.
In the fourth quarter of 2025, Real Boxing 2 from Vivid Games S.A. showed a fluctuating revenue pattern, peaking at around $262 in mid-November. Weekly downloads increased significantly towards the end of December, reaching 726, while active users also saw a rise, culminating at 1.07K.
WWE SLAM by Topps® Card Trader experienced a decline in weekly revenue from $269 at the beginning of October to $114 by the year's end. Despite minimal downloads, active users remained stable, fluctuating slightly around 8.
WWE Mayhem, published by Reliance Games, noted a steady increase in weekly revenue, finishing at $152. Downloads showed a notable rise, especially in December, peaking at 247. Active users also grew, reaching 560 by the end of the quarter.
In the case of Boxing Star: Boxing Fight Game, revenue trends were varied, with a high of $154 in the final week of the quarter. Downloads saw a significant boost in late December, hitting 220. Active users mirrored this growth, ending the quarter at 497.
Burrito Bison: Launcha Libre by Kongregate showed varied revenue, with a peak of $146 at the start of December. Downloads were relatively stable, with a slight dip towards the end of the quarter, while active users remained consistent, ending at 588.
These insights are based on data from Sensor Tower, where more detailed analyses can be found.