AI Insights · Timothy · January 2026
Top Boxing Games on iOS in Europe: Q4 2025 Performance
Explore the performance trends of the top boxing games on iOS in Europe during Q4 2025, including revenue, downloads, and active user data.
In the fourth quarter of 2025, the top boxing games on iOS in Europe showed varied performance trends based on data from Sensor Tower. Here's a closer look at the weekly metrics for each game.
WWE SLAM by Topps® Card Trader experienced fluctuations in weekly revenue, peaking at about $11.4K in mid-December. Downloads remained low throughout the quarter, with a slight peak of 8 in early November. Active users gradually declined from approximately 542 to 353 by the end of December.
WWE Mayhem saw a consistent increase in revenue, reaching around $4.1K in late December. Downloads peaked at 2.6K during the same period. Active users showed significant growth, starting at 2.8K and climbing to nearly 4.9K by the end of the quarter.
Real Boxing 2 maintained steady revenue, ending the quarter at $3.5K. Downloads surged towards the end of December, hitting over 11K. Active users experienced a notable increase, peaking at 21.3K in the final week.
Boxing Star: Boxing Fight Game showed stable revenue with a slight rise to $2.3K by the end of December. Downloads saw an increase to 2.6K in late December. Active users fluctuated throughout the quarter, ending with approximately 4.8K.
Finally, Burrito Bison: Launcha Libre experienced relatively stable revenue, hovering around $1.6K. Downloads remained consistent, with minor increases and a peak of 1.6K in early December. Active users also showed stability, with a slight peak at 8.9K in mid-December.
For more detailed insights and data, visit Sensor Tower.