AI Insights · Timothy · January 2026
Top Boxing Games on iOS in Egypt: Q4 2025 Performance
Explore the trends of the top boxing games on iOS in Egypt during Q4 2025, featuring insights into downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of leading boxing games on iOS in Egypt showed varied trends across downloads, revenue, and active users, according to Sensor Tower data.
WWE Mayhem from Reliance Games saw a notable increase in weekly downloads, starting at 39 and peaking at 306K in the first week of December. Revenue displayed a similar upward trend, reaching approximately $49 in late October. Weekly active users grew significantly, rising from 119 to 474 by December 1st.
Real Boxing 2 by Vivid Games S.A. experienced steady downloads, with a peak of 401K in late November. Revenue increased to $52 in early December, while active users peaked at 656 in late November before declining towards the quarter's end.
Boxing Star: Boxing Fight Game by THUMBAGE showed steady growth in revenue, reaching $41 in early December. Downloads remained moderate throughout the quarter, peaking at 41K in the final week. Active users slightly fluctuated, ending the quarter at 46.
Real Boxing: KO Fight Club also from Vivid Games S.A., saw stable weekly downloads, ending with 37K. Revenue peaked at $47 in mid-November. Active users remained consistent, peaking at 77 by the end of December.
Finally, WWE SLAM by Topps® Card Trader had a revenue peak of $58 in late November, although weekly downloads were not recorded during this period.
These trends highlight the dynamic market of boxing games in Egypt, with more detailed insights available through Sensor Tower.