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AI Insights · Timothy · December 2025

Top Boxing Games Performance on iOS in Ecuador, Q4 2025

Explore the performance trends of the top 5 boxing games on iOS in Ecuador during Q4 2025, based on Sensor Tower data.

Top Boxing Games Performance on iOS in Ecuador, Q4 2025

In the fourth quarter of 2025, the top boxing games on iOS in Ecuador showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at each app's metrics according to Sensor Tower data.

WWE SLAM by Topps® Card Trader had a modest weekly revenue, peaking at around $75 in early October, before gradually declining to $10 by mid-December. Despite low activity, the app managed a single download in December.

Boxing Star: Boxing Fight Game experienced fluctuations in weekly revenue, with a high of $32 in late October and a low of $2 at multiple points throughout the quarter. Downloads were highest at 39K in mid-October but decreased significantly towards the end of the year. Active users started at 76K and saw a decline, ending the quarter at 54K.

Newly released WWE 2K25: Netflix Edition showed strong initial interest with 771 downloads in its first week. Revenue started at $35 but dropped to $7 by the end of December. Active users also decreased from 458K to 150K over the quarter.

Real Boxing 2 maintained stable weekly downloads, averaging around 60K, with a peak of 86K in late December. Revenue remained low but showed a slight increase to $22 in early December. Active users saw growth from 101K to 129K as the quarter progressed.

Lastly, Real Boxing: KO Fight Club had consistent but low revenue, peaking at $11 in mid-December. Downloads varied, with a high of 27K in mid-November. Active users increased from 19K to 28K by late December.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2025