AI Insights · Timothy · December 2025
Top Boxing Games on iOS in Chile: Q4 2025 Performance Analysis
Explore the performance of the top boxing games on iOS in Chile during Q4 2025, focusing on weekly downloads, revenue, and active users.
In the fourth quarter of 2025, the top boxing games on iOS in Chile showed varied performance in terms of downloads, revenue, and active users. This analysis is based on data from Sensor Tower.
WWE SLAM by Topps® Card Trader experienced a notable fluctuation in weekly revenue, which peaked at $204 in mid-November before declining. The active user base showed a continuous decline, starting at 24K and ending the quarter at 6K.
Boxing Star: Boxing Fight Game had a varied revenue trend, reaching a high of $96 in early October and concluding the quarter at $60. Weekly downloads saw an increase towards the end of the quarter, peaking at 106K in December. Active users remained relatively stable, peaking at 257K.
WWE Mayhem showed a mixed revenue trend with a notable increase to $72 in late December. Downloads remained steady, peaking at 28K at the end of the year. Active users fluctuated slightly, finishing strong at 83K.
Real Boxing 2 had a consistent download increase, with a high of 342K in the last week of December. Revenue was variable, reaching $45 in November and closing at $36. Active users saw growth, climbing to 489K by the end of the quarter.
Finally, Burrito Bison: Launcha Libre exhibited a stable download pattern, with numbers ranging from 42K to 64K. Revenue was lower, with a high of $45 in late December, while active users maintained a steady presence, peaking at 419K in early November.
For more detailed insights and data, visit Sensor Tower's comprehensive reports.