AI Insights · Timothy · January 2026
Top Boxing Games on iOS in Belgium Q4 2025
Explore the performance of top boxing games in Belgium's iOS market during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the iOS boxing game market in Belgium showcased varied performances among the top contenders. According to Sensor Tower data, the trends in weekly downloads, revenue, and active users provided insights into user engagement and monetization strategies.
WWE SLAM by Topps® Card Trader saw a notable increase in weekly revenue towards the end of the quarter, peaking at approximately $218 in mid-December. The active user base remained constant at around 2 users throughout the quarter.
Real Boxing 2 experienced fluctuations, with revenue reaching a high of $122 in late October. Weekly downloads surged to 189 in the week of December 22, while active users climbed to 238 by the end of the quarter.
WWE Mayhem showed a steady increase in revenue, concluding the quarter with $114 in the final week of December. Download numbers peaked at 55 in the week of December 22, and active users grew to 97 by the end of the quarter.
The performance of Boxing Star: Boxing Fight Game was highlighted by a revenue spike to $187 in early December. Downloads reached 59 in the week of December 22, and active users increased to 118 by the end of the quarter.
Lastly, Burrito Bison: Launcha Libre maintained a steady revenue stream, with a peak of $82 in early December. Active users remained relatively stable, ending the quarter at 56.
These insights reflect the dynamic nature of the iOS gaming market in Belgium, with each game adopting unique strategies to engage users and drive revenue. For more detailed analytics and insights, visit Sensor Tower.