AI Insights · Timothy · January 2026
Top Boxing Games on iOS in Angola: Q4 2025
Explore the performance of the top boxing games on iOS in Angola during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the iOS market in Angola saw varied performances from the top boxing games. These insights, powered by Sensor Tower, provide a glimpse into how each game fared in terms of downloads, revenue, and active users.
Real Boxing: KO Fight Club from Vivid Games S.A. exhibited a fluctuating trend in weekly downloads, culminating in a peak of 29 downloads in the last week of December. The weekly active users mirrored this trend, showing an increase from 22 in early October to 26 by the end of the quarter. Revenue remained relatively low, with minor spikes to $1 in the first and last weeks of the quarter.
Real Boxing 2 also by Vivid Games S.A., saw a late surge in downloads from 2 in early December to 19 in the week of December 22. Active users showed a significant increase towards the end of the quarter, jumping from 5 in early October to 24 by late December.
Wrestling Revolution 3D by MDickie Limited maintained a low profile with minimal fluctuations. Downloads remained low, with a slight activity in early October. Active users peaked at 6 in mid-October but tapered off to 2 by the end of December.
I, The One - Fighting Games from Azur Interactive Games Limited had a consistent number of active users, mostly around 4, with a dip to 1 in mid-December. The downloads were sporadic, reaching a maximum of 2 in late October.
Finally, Boxing Star: Boxing Fight Game by THUMBAGE showed a modest number of downloads, with minor peaks in late September and December. Active users saw a slight increase towards the end of the quarter, rising from 4 in mid-November to 8 in the final week of December.
For more detailed insights into these trends and others, Sensor Tower provides comprehensive analytics for the app market.