AI Insights · Timothy · December 2025
Top Boat Games on iOS in Europe: Q4 2025 Performance
Explore the performance of the top 5 boat games on iOS in Europe during Q4 2025, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the boat games category on iOS in Europe showed varied performance across the top five applications, as revealed by Sensor Tower.
My Cruise from EYEWIND LIMITED saw a decline in weekly downloads from approximately 13.5K at the start of the quarter to just over 1K by the end. Revenue remained relatively stable, peaking at around $3K mid-quarter before falling to approximately $1.7K. The app maintained a strong user base, with weekly active users slightly decreasing from 159K to 145K.
Merge Cruise: Mystery Puzzle by Games Studio PeerPlay LTD. experienced a significant increase in weekly revenue, starting at $2.3K and peaking at $24.4K in December. Downloads followed a similar trend, with a notable rise from 627 to over 9K. Active users grew steadily, reaching 131 by the end of the quarter.
Ship Simulator: Boat Game from Azur Interactive Games Limited maintained consistent weekly downloads, fluctuating around 2K, while revenue showed minor variations, peaking at $364 in December. The app's active user count remained stable, hovering around 44K.
Sea Battle for Friends Online did not generate revenue during the quarter but saw a gradual increase in downloads, from 1.5K to 2.7K by the end of December.
Submarine Jump! by Kwalee Ltd experienced stable download growth, peaking at 2.5K in December. Revenue remained minimal, with a peak of $56, while active users showed variability, ending the quarter at 6.6K.
For more detailed insights into the performance of these apps, visit Sensor Tower.