AI Insights · Timothy · January 2026
iOS Basketball Games in Turkey: Q4 2025 Performance Overview
Explore the performance trends of top basketball games on iOS in Turkey during Q4 2025, with insights on downloads, revenue, and active users.
The fourth quarter of 2025 showcased interesting trends for the top basketball games on iOS in Turkey. Here's a detailed look at their performance based on data from Sensor Tower.
Basket Battle by SUPERSONIC STUDIOS LTD saw a varied trend in weekly downloads, starting at around 1K and peaking at 2.1K in early November. Active users fluctuated throughout the quarter, beginning at 2.4K and increasing to a high of 3.5K by the end of December.
NBA 2K Mobile Basketball Game from 2K experienced a consistent revenue stream, averaging around $500 to $600 weekly. Downloads started strong at 1.3K, dipped mid-quarter, and then rose to about 1.1K by the end. Active users showed a slight decline from 2K to 1.6K throughout the quarter.
Basketball Arena - Sports Game by MASOMO LIMITED had a steady increase in active users, reaching up to 9.2K before a slight drop at the end. Downloads started at 2.3K and saw a decrease, closing the year with a slight rise to 1.1K. Revenue saw some fluctuations, ending the quarter at $224.
EA SPORTS™ NBA LIVE Mobile from Electronic Arts showed a moderate increase in downloads, peaking at 857 in late November. Active users started at 2.3K, saw a mid-quarter dip, and closed at 2.1K. Revenue remained minimal, with occasional increases up to $253.
Finally, Basketball Stars™: Multiplayer by Miniclip.com started the quarter with strong revenue of $581, fluctuating before ending at $473. Downloads began at 1.4K, with a slight dip mid-quarter and a recovery to 552 by the end. Active users increased, reaching 2.7K by the end of December.
For more insights and detailed data, visit Sensor Tower's platform.