AI Insights · Timothy · January 2026
Top 5 Basketball Games on iOS in Australia: Q4 2025 Performance
Explore the performance trends of the leading basketball games on iOS in Australia for Q4 2025, highlighting download and revenue metrics from Sensor Tower.
As we delve into the performance of the top basketball games on the iOS platform in Australia for Q4 2025, data from Sensor Tower reveals intriguing trends in downloads, revenue, and active users.
NBA籃球世界 by Hong Kong Qushang Technology Co., Limited saw an impressive start with initial weekly downloads reaching over 20K. However, this figure declined sharply to just 33 by the end of December. Revenue peaked at about $2.4K in late November, then tapered off to around $1K by the end of the year.
Dunk City Dynasty, published by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD, experienced a notable spike in revenue, peaking at approximately $12.6K in late November. Downloads were initially strong, with a high of 2.6K in October, but gradually declined to just over 800 by the end of December. Active users started at 2.4K, peaking at nearly 3.9K, but eventually settled at 2.2K.
The NBA 2K Mobile Basketball Game from 2K maintained steady weekly revenue, peaking at around $9.3K in October. Downloads and active users reflected stability, with downloads fluctuating between 850 and 1.4K, and active users maintaining a similar pattern, ending the quarter at 2.2K.
NBA 2K26 MyTEAM, also by 2K, showed a notable increase in revenue, hitting $13.7K by late December. Downloads started at over 3K but decreased to under 1K by the end of the quarter. Active users followed a similar trend, starting at 2.6K and ending at 1.6K.
Lastly, Basket Battle by SUPERSONIC STUDIOS LTD, despite having no revenue, maintained a consistent download trend, with numbers increasing from 716 to 883 by the end of December. Active users consistently hovered around 4K, peaking at nearly 4.9K in late December.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.