State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2026

Top 5 iOS Basketball Games in Oceania: Q4 2025 Performance

Explore the performance trends of the top basketball games on iOS in Oceania during Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 iOS Basketball Games in Oceania: Q4 2025 Performance

In the fourth quarter of 2025, the top basketball games on iOS in Oceania showcased varied performance in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics.

NBA 2K Mobile Basketball Game from 2K saw its weekly revenue peak at about $9.8K in late October, with fluctuations throughout the quarter, ending with approximately $6.7K in the final week of December. Weekly downloads remained fairly stable, ranging from just under 1K to 1.6K. Active users started at 2.9K, experiencing minor fluctuations, and settled at about 2.6K by the end of the quarter.

Dunk City Dynasty by NetEase Interactive Entertainment showed a significant spike in revenue in late November, reaching approximately $13K, before stabilizing around $3K towards the end of the quarter. Downloads peaked at 2.7K in mid-October, with a gradual decline to 975 by the end of December. The game maintained a strong active user base, peaking at over 4.1K in late October and ending the year with about 2.6K.

NBA 2K26 MyTEAM experienced a notable revenue increase, peaking at around $14.2K in the week of December 22. Downloads began strong at 3.7K in late November but decreased to 1.1K by the end of the quarter. Active users followed a declining trend, starting at 3.1K and ending at 1.9K.

NBA Collect by Topps®, although newer to the market, showed consistent revenue, peaking at $5.9K in late December. Downloads remained low, starting at 339 and dropping to 105 by the end of the quarter.

Finally, Streetball Allstar: SHOWDOWN by Lesser Panda Limited maintained a steady revenue increase towards the end of the year, reaching $1.2K in late December. Downloads were modest, ranging from 15 to 41 throughout the quarter. Active users showed a slight decline, starting at 48 and ending at 37.

These insights are based on Sensor Tower data. For more detailed analysis and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026