AI Insights · Timothy · December 2025
Top 5 Virtual Pet Apps on Android in Italy, Q4 2025
Discover the performance trends of Italy's top virtual pet apps on Android during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the virtual pet app market in Italy showed varied performance across the top five applications on the Android platform. Here's a detailed look at their trends in weekly downloads, revenue, and active users.
Pokémon Sleep from The Pokémon Company saw its weekly revenue peak at approximately $1.1K in late December, while downloads began the quarter strong with 9.9K but declined to 2.3K by the end of December. Active users increased from 15.9K to a high of 19.1K, before slightly tapering off to 16.7K.
My Talking Tom 2: Pet Game by Outfit7 Limited experienced a revenue surge in early November, reaching $412. Weekly downloads varied, peaking at 6.4K in mid-December. Active users showed a gradual decline from 97.3K to 74.3K.
For My Talking Angela 2, revenue started at $569 and dropped to $288 by the end of the quarter. Downloads increased from 3.7K to 5.3K, and active users declined from 56.1K to 27.9K.
My Talking Slimy - Slime Buddy by Pixeland OU maintained a consistent revenue stream, peaking at $195 in mid-December. Active users decreased over the quarter, from 3.1K to 2.6K.
Lastly, My Cat - Virtual pet simulator by Appsyoulove saw a late surge in downloads, reaching 2.3K by the quarter's end, while revenue peaked at $290 in late December. Active users increased significantly from 1.1K to 2.7K.
These insights reflect data provided by Sensor Tower, offering a snapshot of the dynamic virtual pet app market in Italy. For more detailed analytics and trends, visit Sensor Tower's website.