AI Insights · Timothy · January 2026
Top 5 Trivia Games on Android in Italy: Q4 2025 Performance
Explore the Q4 2025 performance of the leading trivia games on Android in Italy, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top trivia games on the Android platform in Italy experienced varied performance in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics, based on data from Sensor Tower:
Stop 2 - Word Trivia Game showed a notable increase in weekly revenue, rising from $43 to $98 by the end of December. Downloads surged significantly, peaking at 15.5K during the week of December 22. Active users also increased steadily, reaching over 33.4K by the end of the quarter.
Akinator experienced fluctuations in weekly downloads, with a peak of 6.7K in late December. Revenue remained relatively low, with occasional increases, such as $27 in mid-December. Active users fluctuated but maintained a high of over 73.2K by the quarter's end.
QuizzLand. Quiz & Trivia game had consistent revenue throughout the quarter, peaking at $112 in early November. Downloads varied, reaching a high of 7.2K at the end of December. Active users remained robust, with a notable increase to 103.8K in late November before fluctuating.
Kahoot! Play & Create Quizzes maintained steady revenue, peaking at $588 in late December. Downloads showed variability, with a high of 5.8K in mid-December. Active users peaked at 46.7K in late November but saw a decline towards the end of the quarter.
Antistress trivia - Zen Quiz had a fluctuating download trend, with a peak of 4.7K in late November. Revenue was modest, with a peak at $68 at the start of the quarter. Active users showed a peak at 5.6K in early December before declining.
For more detailed insights and data analysis, visit Sensor Tower.