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AI Insights · Timothy · January 2026

Top Down Games Performance in South America Q4 2025

Explore the performance of top down games on Android in South America during Q4 2025, highlighting trends in downloads, revenue, and active users.

Top Down Games Performance in South America Q4 2025

In the fourth quarter of 2025, the top down games category on Android in South America showcased notable trends in downloads, revenue, and active users. Here's a closer look at the top five games based on data from Sensor Tower.

Block Blast! from HungryStudio saw a significant rise in weekly downloads, starting at approximately 739K and peaking at around 1.9M by the end of December. The game also experienced a steady increase in weekly active users, growing from about 7.2M to over 14.4M during the quarter.

Clash Royale by Supercell maintained a strong performance with weekly revenue fluctuating between $288K and $457K. Weekly downloads remained relatively stable, averaging around 600K, while active users peaked at over 15M before declining to approximately 13M by the quarter's end.

Tile Explorer - Triple Match from Oakever Games saw a consistent weekly revenue, reaching up to $3.1K in mid-December. Downloads were steady, ranging from 326K to 429K, and active users increased from about 1.6M to 2.1M.

Paper.io 2 by VOODOO showed a gradual increase in both downloads and active users. Weekly downloads grew from 161K to 580K, while active users rose from around 1.5M to 2.7M. Revenue also saw a gradual increase, ending the quarter at $783.

Snake.io - Fun Snake .io Games from Kooapps Games experienced a steady rise in downloads, reaching 493K by late December. Weekly revenue showed a modest increase, peaking at $744, and active users grew from approximately 1.6M to 1.9M.

These trends indicate a dynamic landscape for top down games on Android in South America. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026