AI Insights · Timothy · January 2026
Top Down Games on Android in South America: Q4 2025 Performance
Explore the performance trends of the top five top-down games on Android in South America during Q4 2025, including weekly downloads, revenue, and active users.
In the fourth quarter of 2025, the top-down gaming category on Android in South America saw notable performances from several key titles. Here's a closer look at the trends for the top five games based on data from Sensor Tower.
Clash Royale experienced fluctuations in its weekly revenue, starting at approximately $288K and peaking at $457K in early December. Weekly downloads showed a significant rise mid-quarter, reaching around 717K, while active users increased to over 15M but saw a decline towards the year's end, settling at approximately 13M.
Brawl Stars maintained a stable revenue stream, beginning the quarter at $178K and ending with a peak of $210K. Downloads followed an upward trajectory towards the end of the quarter, achieving close to 200K. Active users fluctuated but ended the quarter strong at around 9M.
Last Z: Survival Shooter showed a steady revenue pattern, hovering around $110K. Downloads surged at the end of December, reaching over 213K, and active users climbed to nearly 394K by the quarter's close.
League of Legends: Wild Rift had consistent weekly revenue, ranging from $83K to $134K. Downloads remained stable, with a slight increase in October, peaking at about 36K. Active users increased steadily, finishing the quarter at approximately 360K.
Travel Town - Merge Adventure saw growth in revenue, starting at $105K and reaching $129K by the end of December. Downloads fluctuated, with a notable peak in late October at 83K. Active users maintained a steady climb, closing the quarter at around 420K.
These insights highlight the dynamic landscape of top-down games on Android in South America. For more detailed analysis and data, visit Sensor Tower.