AI Insights · Timothy · January 2026
Top Down Games on Android in Central America: Q4 2025 Performance
Explore the Q4 2025 performance trends of top-down games on Android in Central America, with insights into downloads, revenue, and active users.
The fourth quarter of 2025 saw intriguing trends in the performance of top-down games on the Android platform in Central America. Here's a detailed look at how the top five games fared during this period, based on data from Sensor Tower.
Clash Royale by Supercell showed a notable increase in weekly revenue, peaking at approximately $517K in early December. Weekly downloads fluctuated, with a peak of 244K in mid-November, while weekly active users consistently rose to reach over 7M by December.
Brawl Stars also from Supercell, experienced a varied revenue trend, culminating at around $197K by the end of the quarter. Downloads rose sharply towards the end of December, reaching 57K, and active users hovered around 1.9M.
Mobile Legends: Bang Bang by MOONTON saw revenue peak at $101K in November, with downloads initially declining but recovering to 24K by December. Active users remained stable, ending the quarter at approximately 430K.
Last Z: Survival Shooter from Florere Game had a steady increase in revenue, peaking at $69K in mid-December. Downloads varied, with a high of 77K in late December. Active users showed a recovery in December, reaching 166K.
League of Legends: Wild Rift by Riot Games saw modest revenue, peaking at $70K in December. Downloads were relatively low, peaking at 9K in November, while active users remained steady around 71K.
These statistics reveal the dynamic nature of the top-down gaming market in Central America. For more detailed insights, visit Sensor Tower.