AI Insights · Timothy · January 2026
Top 5 Third Person Games on Android in Australia Q4 2025
Explore the performance of the top 5 third person games on Android in Australia during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the top five third-person games on Android in Australia demonstrated varied performance trends in terms of downloads, revenue, and active users. This data, provided by Sensor Tower, offers insights into the market dynamics for these popular titles.
Last War:Survival Game from FUNFLY PTE. LTD. experienced a substantial increase in weekly revenue, peaking at approximately $313.9K in early November. The game’s downloads showed a notable rise towards the end of the quarter, reaching 8.6K in the final week of December. However, weekly active users declined from 21.8K at the start of the quarter to 20.1K by the end.
Subway Surfers by SYBO Games maintained a steady revenue stream, with a slight peak of $498 in mid-December. Weekly downloads were highest at 5.2K in late December, while active users fluctuated, peaking at 104.5K in late November before settling at 76.8K by the end of the quarter.
Epic Plane Evolution, published by VOODOO, saw its revenue peak at $557 in mid-December. The game's downloads were highest in early October at 5.1K, with active users showing a consistent trend, peaking at 29.6K in early October.
Going Balls by Supersonic Studios LTD had relatively stable revenue, with a slight increase to $99 at the end of December. Downloads peaked at 4.1K in late September, while active users reached 20.1K in late October before declining to 13.9K by the end of the year.
Finally, RUSH: Xtreme from SayGames Ltd showed a gradual increase in weekly revenue, peaking at $210 in late November. Downloads saw a significant rise to 7.5K in late November, while active users grew to a peak of 6.4K in the same period.
For more detailed insights and data, visit Sensor Tower's website.