AI Insights · Timothy · January 2026
Top Snake Games on Android in South America: Q4 2025 Performance
Explore the performance trends of the top 5 snake games on Android in South America during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the Android platform in South America saw notable performance from five leading snake games. Data from Sensor Tower provides insights into their trends in weekly downloads, revenue, and active users.
Gecko Out by Rollic Games experienced a peak in weekly revenue at approximately $6K by the end of October, with a gradual decline to around $4.7K by the end of December. Weekly downloads started at 20.8K, dropping to 3.2K by the end of the quarter. Active users saw a decrease from 127.6K to 40.3K.
SSSnaker from Habby maintained a steady weekly revenue, peaking at $1.2K in late October, before tapering to $571 by the end of December. Active users slightly decreased from 17.4K to 15.8K.
Little Big Snake: Fun .io Game by ShockwaveLLC observed an increase in weekly revenue, reaching $1.2K mid-December. Downloads saw a significant rise from 151 to 4.3K by the end of the quarter, with active users climbing from 10.5K to 13.6K.
Snake Clash! from Supercent, Inc. had a stable revenue flow, peaking at $872 in late December. Downloads consistently grew, starting at 191K and reaching 274.7K by the quarter's end. Active users increased significantly from 1.3M to over 1.8M.
Lastly, Snake.io - Fun Snake .io Games from Kooapps Games showed a consistent revenue trend, peaking at $744 in the final week. Downloads surged from 308.5K to 419.2K, while active users rose from 1.6M to 1.9M.
For more detailed insights and data, visit Sensor Tower's website.