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AI Insights · Timothy · January 2026

Top 5 Slime Games on Android in Europe: Q4 2025

Explore the performance of the top 5 slime games on Android in Europe during Q4 2025, highlighting download, revenue, and user trends.

Top 5 Slime Games on Android in Europe: Q4 2025

In the fourth quarter of 2025, the top slime games on Android in Europe showcased interesting trends in downloads, revenue, and active users. According to data from Sensor Tower, these apps have demonstrated varying levels of performance across different metrics.

Bruno – My Talking Slime Pet saw fluctuating weekly revenue, starting at around $196 and peaking at $244 by the end of December. Weekly downloads experienced a dip mid-quarter but ended strongly, reaching 38K in the last week. Active users remained relatively stable, closing the quarter with approximately 838K.

Super Big Slime: Black Hole 3D from Supercent, Inc. had a steady increase in weekly revenue, peaking at $339 in early December. Downloads surged significantly, reaching a high of 55K in the first week of December. Active user numbers also climbed steadily, ending the quarter at about 279K.

Super Slime Simulator: DIY Art showed a notable increase in weekly revenue towards the end of the quarter, with a peak of $258. Downloads rose significantly in December, hitting 42K. The app maintained a consistent user base, closing with around 143K active users.

Sonu - ASMR Slime Virtual Pet experienced a significant spike in downloads in mid-December, reaching 145K. However, active users decreased from 73K to 18K by the end of the quarter.

My Talking Slimy - Slime Buddy by Pixeland OU maintained a steady weekly revenue, closing at $6.9K. Downloads increased towards the end of the quarter, reaching 12K in the final week. Active users remained consistent, finishing with approximately 105K.

For more detailed insights and data, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026