AI Insights · Timothy · January 2026
Top Slime Games on Android in Chile: Q4 2025 Performance
Explore the performance trends of the top slime games on Android in Chile during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the slime game category on Android in Chile showed varied performance across the top applications. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these engaging apps.
Bruno – My Talking Slime Pet, published by Dramaton, experienced fluctuations in its metrics. Weekly downloads peaked at around 5.4K in mid-October, while weekly revenue saw a high of $38 in late December. The app maintained a strong user base, ending the quarter with approximately 82K active users.
Super Slime Simulator: DIY Art also from Dramaton, had a steady download rate, reaching 3.5K in the week of December 22. Revenue was highest at $57 in early October, with active users peaking at 7.5K at the quarter's end.
Super Big Slime: Black Hole 3D from Supercent, Inc. saw a gradual increase in weekly downloads, culminating at 1.9K at the end of December. Revenue remained modest, peaking at $15 in mid-October, while active users reached over 60K in the final week.
My Talking Slimy - Slime Buddy by Pixeland OU experienced a decline in downloads early in the quarter, recovering to over 1K in the last week of December. Revenue was relatively stable, peaking at $873 at the start of the quarter, with active users remaining around 10K.
Sonu - ASMR Slime Virtual Pet, a newer entry by CookVenture Games, showed a notable spike in downloads in mid-December, reaching 8.2K. Active users also saw a significant increase, peaking at over 4K before declining towards the end of the quarter.
For more detailed insights and trends, visit Sensor Tower's comprehensive data platform.