AI Insights · Timothy · January 2026
Top 5 Slime Games on Android in Australia: Q4 2025
Explore the performance of the top slime games on Android in Australia during Q4 2025, with insights from Sensor Tower on downloads, revenue, and active users.
In the fourth quarter of 2025, the slime game genre on Android in Australia saw varying trends across the top five applications. Here's a closer look at their performance:
Super Slime Simulator: DIY Art by Dramaton showed a fluctuating pattern in weekly revenue, peaking at around $35 in early November before a decline to $6 by the end of December. Downloads started at 1.8K, dipped mid-quarter, but surged to over 3.4K in late December. Active users increased significantly from 720 to 3.8K over the quarter.
Bruno – My Talking Slime Pet, also from Dramaton, experienced a decline in revenue from $52 initially, tapering off to $7 by year-end. Downloads saw a modest rise towards December, reaching 1K, while active users remained relatively stable at around 21K to 24K throughout the quarter.
Super Big Slime: Black Hole 3D by Supercent, Inc. maintained a steady revenue trend, peaking at $48 in late November. Downloads showed an upward trajectory, reaching 871 in early December. Active users increased from 12.6K to nearly 14K by the quarter's end.
Pew Pew Slime - Idle RPG from X-Legend Entertainment Co., Ltd. saw a notable revenue spike, hitting $2.3K in early November, before stabilizing around $800 by December's end. Downloads decreased steadily from 425 to 199 over the quarter.
DIY Slime Simulator ASMR Art by Questzy recorded consistent download numbers, starting at 277 and ending at 185. Active users hovered around 3K, with slight fluctuations throughout the period.
These insights, sourced from Sensor Tower, highlight the dynamic nature of app performance in the slime game category, with more detailed analytics available on their platform.