AI Insights · Timothy · January 2026
Top 5 Slime Games on Android in the US: Q4 2025
Explore the performance trends of the top slime games on Android in the US during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, Pew Pew Slime - Idle RPG by X-Legend Entertainment Co., Ltd. experienced a notable spike in weekly revenue, reaching approximately $20.8K by the end of November. However, its weekly downloads showed a declining trend, dropping from 7.6K to just 534 by the end of December.
My Talking Slimy - Slime Buddy from Pixeland OU maintained a consistent revenue stream, peaking at around $6.5K mid-December. Downloads showed a resurgence towards the end of the quarter, hitting 3.3K in late December. Active users fluctuated slightly but remained robust, ending the quarter with approximately 23.4K users.
Monster Never Cry by BOLTRAY GAMES saw a decline in revenue through the quarter, starting at $2.2K and dipping to $1.5K in early December before recovering to $2.4K by the end. Active users varied significantly, peaking at 1.2K in October but dropping to 322 by the end of December.
I, Slime from Games Hub Hong Kong Limited had modest revenue, with peaks around $825 in December. Downloads were minimal at the start and did not pick up significantly throughout the quarter.
Super Big Slime: Black Hole 3D by Supercent, Inc. had steady revenue, peaking at $612 in late November. Downloads remained strong, reaching 8K in both late November and December. Active users consistently increased, finishing the quarter with 18.6K users.
These insights are based on data from Sensor Tower, where more detailed analyses can be found.