AI Insights · Timothy · January 2026
Top 5 Slime Games on Android in South America: Q4 2025
Explore the performance trends of the leading slime games on Android in South America during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the Android platform in South America saw significant activity in the slime games category. Here's a detailed look at the top-performing apps based on data from Sensor Tower.
My Talking Slimy - Slime Buddy by Pixeland OU showed a downward trend in weekly revenue, starting at approximately $6.7K and decreasing to $4.9K by the end of December. Weekly downloads experienced fluctuations, beginning with over 21K and eventually stabilizing at around 13K. The active user base remained robust, fluctuating between 95K and 119K.
Pew Pew Slime - Idle RPG from X-Legend Entertainment saw modest revenue, peaking at $708 in mid-November. Downloads were sporadic, with a high of 427 and a low of just 15 towards the year's end.
Super Slime Simulator: DIY Art by Dramaton maintained a consistent revenue stream, peaking at $155 in December. The app experienced a notable increase in downloads, rising from 45K to nearly 68K. Active users reached a high of 380K by the end of the quarter.
Bruno – My Talking Slime Pet, also by Dramaton, saw downloads reaching up to 181K in mid-October before settling around 82K. Revenue was steady, with a peak of $149 in December. The active user count remained strong, peaking at 975K.
Finally, I, Slime by Games Hub Hong Kong Limited had minimal revenue and downloads throughout the quarter, with occasional spikes in activity.
For more insights into app performance, visit Sensor Tower.