AI Insights · Timothy · January 2026
Top Slime Games on Android in Chile: Q4 2025 Performance
Explore the performance trends of the top slime games on Android in Chile during Q4 2025, highlighting download, revenue, and active user metrics.
In the fourth quarter of 2025, the top slime games on the Android platform in Chile showed varied performance trends. Here's a closer look at these popular apps:
My Talking Slimy - Slime Buddy from Pixeland OU saw a consistent weekly revenue, peaking at approximately $873 in late September. Downloads fluctuated, starting at 1.8K and ending the quarter with a rise to 1.1K. Active users decreased from 11.7K to 10.4K by the end of December.
Bruno – My Talking Slime Pet, developed by Dramaton, experienced a modest revenue range, with a high of $38 in late December. Downloads were robust, reaching a high of 5.4K in mid-October before settling around 2.9K. Active users showed a gradual decline from 90.7K to 82.1K.
Super Slime Simulator: DIY Art also by Dramaton, had sporadic revenue, with a peak of $57 in early October. Downloads saw an increase towards December, peaking at 3.5K. Active users remained relatively stable, ending at 7.5K.
Super Big Slime: Black Hole 3D from Supercent, Inc. showed modest revenue figures, with a peak of $15 in mid-October. Downloads improved significantly, starting at 718 and ending at 1.9K. Active users showed a positive trend, climbing to 60.4K by the end of December.
Fluid - Trippy Stress Reliever by DoGreat Technologies, had minimal revenue and downloads, peaking at 21 downloads in late December. Active users remained low, ending the quarter with 4 users.
These insights, derived from Sensor Tower data, offer a snapshot of the slime game market in Chile. For more in-depth analysis, visit Sensor Tower's platform.