AI Insights · Timothy · January 2026
Top Sandbox Games on Android in Australia: Q4 2025
Explore the performance trends of the top sandbox games on Android in Australia during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the top sandbox games on the Android platform in Australia showed varied performance trends in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Roblox by Roblox Corporation saw a steady increase in weekly revenue, reaching around $337K in early December. Weekly downloads peaked at approximately 24K in the week leading up to Christmas, while active users fluctuated, ending the quarter at about 573K.
Minecraft: Dream it, Build it! from Mojang experienced a surge in revenue, climbing to $26K in the last week of December. Downloads were relatively stable but saw a notable increase to 651 in the week before Christmas. Active users steadily increased, reaching nearly 7.8K by the end of the year.
Melon Sandbox by playducky.com maintained consistent weekly revenue, peaking at $1.4K in late December. Downloads showed an upward trend mid-quarter, reaching over 2.6K, while active users grew steadily to approximately 56K.
Terraria from 505 Games Srl had a modest revenue peak of $505 in the week before Christmas. Downloads remained low but stable, with a slight increase to 107 in the same week. Active users saw a slight rise, ending the quarter at 148.
Space Bound: Planet games by Brightika, Inc. experienced a decline in revenue towards the end of the quarter, dropping to $114. Downloads were highest at 449 in late October but decreased significantly by December. Active users fluctuated, with a notable rebound to 283 in the final week of the year.
These insights highlight the diverse performance dynamics of sandbox games on Android in Australia during Q4 2025. For more in-depth analysis, visit Sensor Tower.