AI Insights · Timothy · January 2026
Top Real-Time Strategy Apps on Android in Italy: Q4 2025
Explore the performance of leading real-time strategy games on Android in Italy during Q4 2025, with insights into downloads, revenue, and active users.
In the fourth quarter of 2025, the Android platform in Italy saw notable trends in the performance of top real-time strategy games. Here, we delve into the weekly statistics of five key applications, highlighting their downloads, revenue, and active users.
Clash Royale from Supercell experienced a fluctuating weekly revenue, peaking at around $224.9K in early December. Downloads showed a decreasing trend, starting from 25K and dropping to about 9.8K by the end of the quarter. Active users also declined from 1.4M to approximately 1.2M.
Kingdom Clash - War army games by CASUAL AZUR GAMES saw weekly revenue ranging between $4.2K and $9.9K, with a noticeable increase in late October. Downloads were relatively stable, averaging around 1.1K, while active users peaked at 1.7K in mid-November before settling at 1.2K.
LUDUS・Strategy PvP Battle Game from TOP APP GAMES LTD had a steady revenue increase, ending the quarter at $4.1K. Downloads initially spiked to 1.1K in October but dropped to 417 by December. Active users fluctuated, finishing the quarter at 4.3K.
Mob Control by VOODOO maintained consistent weekly revenue, closing the quarter at $4.1K. Downloads reached a high of 9.7K in mid-October, stabilizing at about 7.1K. Active users demonstrated a strong upward trend, rising from 44.2K to 63.8K.
The Battle Cats from PONOS Corporation showed varied revenue, peaking at $4.3K in mid-October and ending the quarter at $3.3K. Downloads were modest, averaging 800, while active users saw a resurgence, climbing from 23.2K to 20.7K by late December.
These insights, sourced from Sensor Tower, provide a snapshot of the competitive landscape of real-time strategy games on Android in Italy. For further details and comprehensive analytics, visit Sensor Tower's platform.